Peter Doering
Peter Doering
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Quick T-Spline modeling of a futuristic (but rather uncomfortable) sofa
Quick T-Spline modeling of a futuristic (but rather uncomfortable) sofa in response to a thread on the Fusion 360 forum:
forums.autodesk.com/t5/fusion-360-design-validate/designing-a-couch-struggling-to-get-it-looking-right/td-p/12449343
Переглядів: 121

Відео

T-Spline Scroll / Volute
Переглядів 24611 місяців тому
Modeling of a basic volute or scroll with T-Splines
Creating Ornaments
Переглядів 119Рік тому
Creating Curvy Organic Ornaments
Simple Knob in Fusion 360
Переглядів 258Рік тому
Not narrated for meditative reasons ;-)
Fusion 360 - How to create 8020 Frames
Переглядів 2,1 тис.Рік тому
This workflow is somewhat similar to how frame generators in Autodesk Inventor or SolidWorks work. It is a L.O.T more manual, but still better than the usual workflow I've seen many times on the Fusion 360 forum. Obviously this works with any from of profile and is not limited to 8020 ;-)
Fusion 360 - Moving the origin of a component (not really)
Переглядів 1,2 тис.Рік тому
A quick explanation how we can design in-place without the origin of new components always coinciding with the overall origin of the design. My apologies for the title. That is basically what the user on the Fusion 360 asked. Other users have asked this before. in CAD software as opposed to example usually you don't move the component/part origin like one might do in Blender, for example. Other...
Fusion 360 - Faceted Ring with T-Splines (mostly)
Переглядів 1,8 тис.Рік тому
Modeling the outer surface of a faceted/polygonal Ring with T-Splines. Circular symmetry makes this quick work. The surface is then used as a splitting tool for a solid modeled ring. Here is a link to the original thread on the Fusion360 forum: forums.autodesk.com/t5/fusion-360-design-validate/how-to-facet-a-model-a-certain-way/m-p/11568389/highlight/false#M286159
Fusion 360 - Leitwerke, Kugelgelenke und anderes Gelaber ;-)
Переглядів 135Рік тому
Anhand eines Modell Flugzeugs aus dem Fusion 360 Forum, erklaert dieses Video einige Besonderheiten von Kugelgelenken ,die nicht unbedingt offesichtlich sind.
Fusion 360 - "bending" imported geomerty
Переглядів 3442 роки тому
Demo of how to use the sheet metal functionality to bend an imported Flex PCB
Fusion 360 - Forum Response - Assembly Topics 1
Переглядів 2022 роки тому
Using the component move or align features to assemble components is not a good idea in bigger assemblies. Mirroring truly identical components will create BOM problems. Mirroring assemblies does not copy over the joints and also creates mirrored copies of every single sub component. If the BOM wasn’t already a mess, now it is. You CAN ground an assembly!
Fusion 360 - Airplane Cowl Air Inet - T-Spline version
Переглядів 3622 роки тому
Creating an Air Inlet for an Airplane Cowl using T-Splines.
Fusion 360 - Forum Response - Mirroring Components
Переглядів 5072 роки тому
How components can be mirrored and have some shared base geometry but also different features.
Fusion 360 - Lofting with and without tangent edges enabled.
Переглядів 2,5 тис.2 роки тому
1. What the “merge/keep tangent edges” option does in Fusion 360’s loft dialogue. 2. Why the patch tool should be a last resort for creating curved surfaces. 3. Why using the curvature map, curvature comb and iso curve analysis tools is important, when creating curved, lofted surfaces/geometry.
Fuison 360 - Forum Response - O-Ring groove into cylinder
Переглядів 1,5 тис.2 роки тому
Using a thickened ruled surface to cut a O-Ring groove into a cylinder as milled on a 4-Axis machine
Fusion 360 - Forum Response - Quasi Embossing into a Curved Surface
Переглядів 6 тис.2 роки тому
Fusion 360 lacks appropriate wrap tools so I am using this somewhat convoluted workflow to emboss into a curved surface. The original design was created by Bruna Gloković an artist and industrial designer. \ Here is her website: da-festival.com/bruna-glokovic/
Fuson 360 - Forum Response - Recreating a Keycap
Переглядів 6612 роки тому
Fuson 360 - Forum Response - Recreating a Keycap
Fusion 360 - Grounding an Assembly
Переглядів 4,7 тис.2 роки тому
Fusion 360 - Grounding an Assembly
Fusion 360 - Forum Response - Seat Pillow
Переглядів 6412 роки тому
Fusion 360 - Forum Response - Seat Pillow
Fusion 360 - Tangency to a Spline
Переглядів 2,1 тис.2 роки тому
Fusion 360 - Tangency to a Spline
Fusion 360 - Local & Global Parameters and the Derive function
Переглядів 3,9 тис.3 роки тому
Fusion 360 - Local & Global Parameters and the Derive function
Refining a Car Mirror Model in Blender
Переглядів 6744 роки тому
Refining a Car Mirror Model in Blender
Fusion 360 - T-Spline tiled sphere
Переглядів 2,6 тис.4 роки тому
Fusion 360 - T-Spline tiled sphere
Fusion 360 - Intermediate T-Spline modeling techniques
Переглядів 2,7 тис.4 роки тому
Fusion 360 - Intermediate T-Spline modeling techniques
TFI Ivusion 001 CAD challenge in ZW3D
Переглядів 1604 роки тому
TFI Ivusion 001 CAD challenge in ZW3D
Blender - unsubdividing a quad mesh from Thingyverse
Переглядів 1,6 тис.4 роки тому
Blender - unsubdividing a quad mesh from Thingyverse
Fusion 360 stall
Переглядів 1634 роки тому
Fusion 360 stall
F360 Forum Response. Lofting a fuselage.
Переглядів 3,7 тис.4 роки тому
F360 Forum Response. Lofting a fuselage.
Quick Blender exercise to create a wavy knurl surface
Переглядів 1,5 тис.4 роки тому
Quick Blender exercise to create a wavy knurl surface
Fusion 360 - randomized low poly surface with Blender
Переглядів 3,3 тис.5 років тому
Fusion 360 - randomized low poly surface with Blender
Fusion 360 - Landscape .stl to smooth surface
Переглядів 3,5 тис.5 років тому
Fusion 360 - Landscape .stl to smooth surface

КОМЕНТАРІ

  • @l123u6
    @l123u6 18 днів тому

    I tried this and the derived parameters are greyed out and I cannot access them in the new design. Any idea on what is happening?

    • @TrippyLighting
      @TrippyLighting 17 днів тому

      You’ll have to favorite the derived parameters in the new design.

  • @fusion4design
    @fusion4design 2 місяці тому

    hey:) klasse Video, ich arbeite selber an Tutorials für Fusion, es gibt nicht sehr viele Leute auf YT die so tief in die T-Spline Materie eintauchen.. sehr schön!

  • @sghulten
    @sghulten 4 місяці тому

    Hi Peter. New Fusion user here. I noticed you make use a "sketch shortcuts" dialog. Is this dialog native to Fusion or is it an addon? If the latter, what is the name of it? Thanks.

    • @TrippyLighting
      @TrippyLighting 4 місяці тому

      Hit the “s” key on your keyboard. In sketch mode it brings up sketch commands.

    • @sghulten
      @sghulten 4 місяці тому

      Thanks!@@TrippyLighting

  • @Themheals
    @Themheals 4 місяці тому

    Six years ago Fusion had this in it and it was free then and its free now. Think of the arrogance that Dassault has to make you pay thousands to access the same features in Solidworks. They advertise their sub D modeling like they invented it. Yikes

  • @sadeghyeganehzadeh289
    @sadeghyeganehzadeh289 5 місяців тому

    So good and perfect.

  • @mikahb
    @mikahb 5 місяців тому

    Thanks for the video, helped me solve this mystery! Fusion (as of January 2024) is still weird about how you can select things for "As-Built Joint," but if I start that command, then select the component I want to freeze and the top-level Origin, it does indeed work.

  • @aircooled76
    @aircooled76 6 місяців тому

    Thanks for the Video Peter, very clearly explained! (I am making almost the exact vice!)

  • @aviatoFPV
    @aviatoFPV 6 місяців тому

    anyone knows how to wrap this around a cylinder?

    • @DalDagor90
      @DalDagor90 5 місяців тому

      You can try to use sheet metal → unbend

  • @Art_Of_Sound
    @Art_Of_Sound 7 місяців тому

    Finally someone who drills detail...I mean real detail. Vielen Dank

  • @ikbo
    @ikbo 7 місяців тому

    Is this not possible in fusion 360?

    • @TrippyLighting
      @TrippyLighting 7 місяців тому

      It depends. In Fusion 360 this is a very manual approach and easily takes 10 times longer . It's a very different and laborious workflow.

  • @jaydekaytv
    @jaydekaytv 8 місяців тому

    That was intense bro - thanks for sharing!

  • @deanbidwell9326
    @deanbidwell9326 9 місяців тому

    I’ve been tearing my hair out trying to get a tangency condition like this. This was super helpful!

  • @illegalshapes7267
    @illegalshapes7267 Рік тому

    beautiful

  • @IulianOnofrei
    @IulianOnofrei Рік тому

    One of the most clear, interesting, helpful, concise, amazing tutorials I've ever seen in my life. I learned a ton of new stuff from it. Thank you a lot!

  • @David_Best
    @David_Best Рік тому

    Great content. This is such an obscure aspect of Fusion, and there are very few resources that discuss this topic. Thanks for doing this.

  • @KristopherWestwood
    @KristopherWestwood Рік тому

    Very helpful! Thank you Peter

  • @someusername121
    @someusername121 Рік тому

    I feel like solidworks is *way* stronger than fusion 360 at doing reverse engineering manipulation from 3d scans. "I want to make a piece that fits on top of this 3d scanned part" is just wildly difficult to do in fusion.

  • @customerservice2902
    @customerservice2902 Рік тому

    How is someone supposed to follow along with a tutorial if you are just hitting buttons on your keyboard, like at 2:47, and not telling us what you did? I have no clue where to find that menu option, or if I even need it. You just hit a magic button and said "screw everybody following along..."

  • @ehmtento4377
    @ehmtento4377 Рік тому

    Why is it called fushion 360 when you do it in blender and not in fushion 360?

  • @davidzacher8
    @davidzacher8 Рік тому

    Great Video! Super clear, helps explain what is really going on, and what to shoot for to order to get better surfaces. Thank you!

  • @christophkralits6152
    @christophkralits6152 Рік тому

    Es wird nichts geredet nichts erklärt. Unnötiges video.🥱

    • @TrippyLighting
      @TrippyLighting Рік тому

      The video is 4 years old and quite out of date. If you want to learn how to model with T-Splines watch Arrimus3 www.youtube.com/@Arrimus3D and name not important www.youtube.com/@unimportantprojects

  • @richard_darwin
    @richard_darwin Рік тому

    Man it is so stupid that we have to use complicated workarounds like this just to use a simple feature which every other CAD software has, and which clearly fusion360 also fundamentally has, but doesn't allow us to use as a sketch tool. Fusion's limitations and oversights are really starting to show themselves to me more and more

  • @povilasvaiciulis7931
    @povilasvaiciulis7931 Рік тому

    Nice video is there a way to make it on solidworks ?

  • @cragbot1
    @cragbot1 Рік тому

    I am trying to program a groove like this for a mill with a 4th axis with fusion 360. The multi-axis rotary operation seems like the best choice but all the options have the tool pecking out the groove rather than following the contour. do you have any tips?

    • @TrippyLighting
      @TrippyLighting Рік тому

      I don't do CAM stuff, so cannot answer your question. You best post this in the Manufacture section of the Fusion 360 forum:forums.autodesk.com/t5/fusion-360-manufacture/bd-p/2070

  • @Throwgy
    @Throwgy Рік тому

    Excellent video Peter, that has really helped my understanding.

  • @TROYOSTRANDER
    @TROYOSTRANDER Рік тому

    Thank you Peter! 3:30 The How and Why to use "As-Built Joint" instead of "Ground"

  • @robertojofre15
    @robertojofre15 Рік тому

    outstanding tutorial, great way of combining tools and workflows to get a super complex design

  • @Shoesstartech
    @Shoesstartech Рік тому

    Peter, fantastic!!!!🤩🤩

  • @TheRealIonizer
    @TheRealIonizer Рік тому

    As soon as I go near the subdivision surface modifier, blender hangs and that is as far as I get with adding textures. Extremely annoying.

    • @TrippyLighting
      @TrippyLighting Рік тому

      What do you mean with "go near" ? Can you not use it at all ?

  • @CadicadMaroc
    @CadicadMaroc Рік тому

    Very nice to review the same video for the second time! Very good job!!!

  • @Sillybutts
    @Sillybutts Рік тому

    Neat video!

    • @TrippyLighting
      @TrippyLighting Рік тому

      It's a bit outdated as Blender has received a number of significant updates, e.g. Gometry Nodes.

    • @Sillybutts
      @Sillybutts Рік тому

      @@TrippyLighting I figured there would be a lot different after 3 years of updates!

  • @mikep5287
    @mikep5287 Рік тому

    but how can you derive from another project folder?

  • @ingebrautigam3355
    @ingebrautigam3355 2 роки тому

    Thanks Peter for your excellent sessions. Let me allow to ask a more simpler question: I like this form (german ) tool to modify bodies. But how I can come in this situation? : I have a flat solid with splines curves as boundary . Now I want to build up the flat construction to 3D sculpture with double curved surface, like a sculptor. The only restriction I don't want to change the boundary form of this model. So I must start with this solid (coming from a .SVG File, now with thickness, that it). I search a while for a solution, but I doesn´t find anything . Always the guys started with in sculpt (From )modus, I am i the solid modus .How to came with such model in sculpt mode ? Thanks for our suggestions. Christian

  • @photelegy
    @photelegy 2 роки тому

    ❓ How to make parameters bound to individual components? E.g. a component with 3 defining parameters. And when I import it into an other file multiple times I want to adjust those 3 parameters for each "copy" of the component individually without loosing the link to the main component. (Because of when I want to add features or bodies to it.) I really hope there would be something like "properties" for a component to change those parameters.

    • @TrippyLighting
      @TrippyLighting 2 роки тому

      What you are looking for is a functionality called "configurations" that isn't yet implemented in Fusion 360. Should be out sometime earlyish next year.

    • @photelegy
      @photelegy 2 роки тому

      @@TrippyLighting Ok, thanks for your answer! I'm looking forward to it. Is there some kind of workaround at the moment? (Maybe unlinking a copy of a component to change the parameters and if I want to change something for all copies go in history back bevor I unlinked them? Or something like this)?

  • @demigodcustoms
    @demigodcustoms 2 роки тому

    I have done it in different ways, but your video helped a lot. Cheers dude

  • @artesanias3dchacarelli
    @artesanias3dchacarelli 2 роки тому

    Gemial!!!! saludos desde Argentina. Gracias

  • @WladimirWostok
    @WladimirWostok 2 роки тому

    So this is a real forum bug then? Bc I just tried to insert a screencast from my list and got this annoying html error message... Then I tried your trick, but apparently in April 2022 this isn't working anymore 😢

    • @TrippyLighting
      @TrippyLighting 2 роки тому

      Correct! It is a bug they have not been able to fix for a long, long time.

  • @joeyn.8379
    @joeyn.8379 2 роки тому

    Schlecht erklärt, Funktionen werden benutzt die in Fusion Standard nicht enthalten sind usw. sitzen 6

    • @TrippyLighting
      @TrippyLighting 2 роки тому

      LOL. Das Video ist 5 Jahre alt. Damals Gabe as keine eingebauten funktionieren dafür in Fusion 360. Heute gibt es zwei eingebaute Funktionen in Fusion 360. Zum einen gibt es die Blech Werkzeuge aber seit etwa einem Jahr gibt es das Emboss Werkzeug mit welchem dies super einfach ist!

  • @skoods1
    @skoods1 2 роки тому

    Fantastic! I have been trying to suss this out for ages. Thank you!

  • @jesselewis7641
    @jesselewis7641 2 роки тому

    excellent

  • @robertpinto615
    @robertpinto615 2 роки тому

    I really enjoyed the clear presentation!

  • @keep1hunnid
    @keep1hunnid 2 роки тому

    thank you for the video, but you got to tell people what you press (to access menus, shortcuts, etc.) because we cannot see and for people who never used blender before it is a whole another process to try and figure that out

    • @TrippyLighting
      @TrippyLighting 2 роки тому

      I disagree. The purpose of my tutorials is not to explain every keystroke. It is to explain the general concept. Concepts translate across applications, keystrokes usually don't!

    • @keep1hunnid
      @keep1hunnid 2 роки тому

      @@TrippyLighting ok

  • @drewnix7201
    @drewnix7201 2 роки тому

    Nice technique. Thanks for showing it.

  • @rbyt2010
    @rbyt2010 2 роки тому

    Excellent piece! Thanks Peter

  • @sadhucat4476
    @sadhucat4476 2 роки тому

    Got into T spline modelling through parametric mechanical type stuff with Fusion. As a result I was totally lost trying to fix topology problems like this. Still totally lost and looking to study some theory, but this video was a huge help and a great starting point for further investigation.

  • @bennyblanco14
    @bennyblanco14 2 роки тому

    horrible, you have the hardest time showing how to mirror an image

    • @TrippyLighting
      @TrippyLighting 2 роки тому

      I think you have no idea what you are looking at.

  • @nategreyson6014
    @nategreyson6014 2 роки тому

    thanks man! It helped!

  • @alexeyrybakov949
    @alexeyrybakov949 2 роки тому

    What you suggest to use instead of Mirror - Pattern, right?

  • @quanli3552
    @quanli3552 2 роки тому

    As a long time fusion user, I have to say this logic to spilt body is so dumb, they can just add one more option to the extrude called Split, that will save all the clicks.